Regular Spelling
Thoughts on language and more

Repeat Performance

Yes once again I'm here are play around with the Windows Vista speech recognition. And as the form of that in this article before posting a it'll just post the way comes out. Follow not really sure what she did allude to say in the central

I'm thinking that I might try doing some more work here with speech recognition, if bill wants the events on working on training at right now just goofing off early and I've come to know this that's my way of financing things actual a lot more on strange than they would force that. Time in after add another entry deal into this further, if lots fix what's delete that deletes that death to fifth in the tiff.  60th

That line failed. As I was saying, it's gonna need a lot of training. The above example makes that perfectly clear.  That is nowhere near what I actually said. And just to get it to get that last sentence correct, it took a great deal of effort. It will take some work I guess.

Date posted: 04 June, 2009
Tags: voice_recognition

Incorrect History

Time is what we make of it. The past is how we recorded it. We cannot prove, after all, that the past exists, we only have the relics left from it. If it is not recorded, it didn't happen, as we cannot prove it's occurence.

Before I start on my next Commodore 64 YouTube video, I wanted to tell of a memory of mine. It just hit me in a flashback, a memory of a particuar side-scrolling platformer that was actually for the Commodore 128, not the Commodore 64.

The problem is, I can't really tell you more than that. Because this game didn't actually exist, as far as I am aware. This game instead was occasionally seen in dreams I had as a kid, playing on my father's Commodore 128. And I know it couldn't have existed like that because a) we had no Commodore 128-specific games, and b) this game was in color and my fathr only had a green monochrome monitor for his Commodore. I used my Commodore 64 on a television, but never had the Commodore 128 hooked up in this fashion.

I don't know if perhaps this was based on some game I saw running at a store or something, but I do know that this recurring game is not something I ever actually played. Yet, in the realm of the memory of the past, it is as real as anything else. The past is fragile, the only truth that which is written. Because, within the realm of the mind, there is no fact from fiction, the past can be whatever anomalies our mind fills it with.

Date posted: 29 May, 2009
Tags: computer dream new_alexandria

Low Bandwidth

Been working on trying to get the rough draft of the main script for Spiral Island done by the end of this week, probably not going to happen though. My main problem with this is trying to sort all the infomation in my mind into something comprehensive, which is quite diffucult when I think at a much faster rate then I can type.

A script is a VERY linear format, not condusive to a non-linear thought pattern in the least. Trying to focus on any one point of the script to type it up, when I don't have an exact script in my mind just everything that happens, therefore makes it difficult without having other parts of the script written down to cross reference. I have about 1/3 of the primary script written up, and I'm in general moving my way in a linear direction, but the general process of it is slow. It's not at all like writing prose, I'll tell you that.

Of course that's why this is a rough draft.  I'll be able edit it much easier later.

Date posted: 28 May, 2009
Tags: spiral_island writing

New Alexandria

What if the world were to end tomorrow?

It doesn't really matter how, that's not important. It could be neutron bombs, it could be a pandemic disease, but for whatever reason, everyone is dead. Except for you. You're not in danger of death from the cause of everyone else's death. You're alive, but you're alone.

What would you do, exactly? Would you go into depression, and lose the will to continue living? Would you slip into delusions, letting madness and imagination keep you from facing the reality of the world? Would you slip into a form of happiness, liberated by the freedom to enjoy and do whatever you wish without reason or consequence? Would you simply do nothing? Or would you try and do something significant, something to define you, your culture, and your epoch?

Time flows ever forward, with or without you. Because time, or rather the growth of time, has stopped for you, it doesn't mean it's stopped for someone else. And should their line cross over yours, what will they know, what will they have to show? Did your time really exist?

Date posted: 21 May, 2009
Tags: new_alexandria regularspelling writing

The Story So Far

So I realize, as I'm writing up the script for Spiral Island, that there's a LOT more to what's going on then what is presented in-game. Granted, one of my main points for Classic is that the story is intrinsic, and so out-of-character knowledge isn't presented here, but there is information Amy would know that I simply don't have anywhere to present because it doesn't really come up in the story.

If you've looked around the AnacondaSoftware website in the last little bit you should have noticed that the splash page simply goes directly to the forums now. I'm working on a remake of the AnacondaSoftware website right now, and decided to just close it down while I'm working on that since the information is simply so out of date. I think once that new site launches I will have a section on the backstory for Spiral Island on hand, while I'm working on the dedicated Spiral Island website.

Date posted: 19 May, 2009
Tags: anacondasoftware spiral_island website_design writing


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